The epic story where different styles of martial arts map to kinds of gemstones.
The light-hearted story about slaves where the characters map to the fifty-two playing cards.
The light-hearted story where the major plot twists map to the three parts of the Fruedian personality (id-ego-superergo).
The philosophical adventure story where the character relationships map to the twelve apostles.
The psychological story where the chapters map to creatures of Egyptian mythology.
The satirical horror story where the character relationships map to the four elementals (salamanders-sylphs-undines-gnomes).
The satirical story about giant monsters where the characters map to the thirty-two Kabbalistic paths of wisdom.
The satirical story about gladiators where the characters map to Celtic Gods.
The satirical story where the avatars of a god map to the four parts of a day (night-morning-afternoon-evening).
The screwball comedy story where the worlds of the afterlife map to the six tastes in Indian Medicine (sweet-sour-salty-bitter-pungent-astringent).
The space exploration story where each planet visited maps to Japanese Gods.
The story about grave robbers where the locations map to the duality of good and evil.
The story about jailers where the character evolution maps to the seventy-two demons of the classic Goetia.
The story about jailers where the characters map to the eighteen books of the Mahabharta.
The story about peasants where the major plot twists map to Aztec Gods.
The story about prostitutes where the characters map to the three Abrahamic religions (Judaism-Christianity-Islam).
The story about singers where the characters map to the nine planets in our solar system.
The story where the countries map to the fifty-two playing cards.
The story where the races map to the three kinds of life (flora-fauna-mycotia).
The swashbuckling story set on a space station where the different sections map to kinds of gemstones.
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