Characters
The healthy wanderer.
The clumsy, religious, amiable theologian with repressed memories.
The striking, amiable wanderer on the wrong side of the law.
The unathletic musician.
The graceful priest.
The sickly student.
The poised, sarcastic acrobat.
The mean-spirited bounty hunter with uncanny abilities.
The strong, unpopular pharmacist who can't resist helping people.
The plain, fearsome miner with little money.
The athletic comic.
The aged, plucky, odd philanthropist from a good family.
The mentor who has several nervous habits.
The uncreative champion.
The enduring, moralistic, patriotic prospector.
The selfless, pompous philosopher who is considered the worst in his/her profession.
The boring official who loves animals.
The clumsy, grim, bullying soldier haunted by flashbacks.
The laid-back, obedient prospector.
The enduring, mysterious hunter.
The plain, corrupt, bigoted assistant.
The awkward philosopher who suffers from a chronic disease.
The plain, outgoing bounty hunter with unexpected depths.
The athletic, mature champion.
The unathletic champion.
The striking, quiet, inhibited martial artist who is prone to odd statements.
The posturing weapons master.
The awkward fence.
The nurturing heroine.
The unremarkable, corrupt sailor from an unusual family line.
The young, snide, righteous murderer.
The healthy, quiet assistant.
The disorganized student.
The wistful leader living on borrowed time.
The graceful, broken-hearted ambassador.
The spendthrift bounty hunter who can't resist a fight.
The sickly, promiscuous, cute mentor.
The strong, whiny comic.
The unathletic, nurturing servant.
The weak rascal.
The poised, tireless acrobat.
The unhealthy, boastful inventor.
The unathletic leader with a dark past.
The cute hunter.
The plain, cowardly prostitute.
The just, charismatic archivist.
The healthy explorer.
The paranoid rabble-rouser who is cursed with bad luck.
The vicious, funny cleric.
The realistic, moralistic pretender who is considered the best in his/her profession.
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