Quick Character Generator

Quick, simple character descriptions, generic or for specific settings.

The Sanctum has had a technical upgrade in late September, 2025. If you see any issues, you can reach me at my Linktree.

My future Sanctum plans are here. Grab the data archives here!

Your Options:
Characters
The graceful, disorganized outlaw.
The burnt-out, broken-hearted impostor who fears people think he/she is a fraud.
The craven, infamous marine.
The posturing bodyguard who is prone to odd statements.
The nimble, frustrated, sadistic gambler with a lot of friends.
The ruthless, broken-hearted prospector.
The weak miner.
The athletic, craven, tolerant farmer.
The unathletic adventurer who hopes to be the best in his/her profession.
The servant who fears people think he/she is a fraud.
The rabble-rouser who fell in with the wrong crowd.
The crazy theologian searching for a lost friend.
The philandering heir.
The experienced, funny hunter.
The clumsy heroine.
The humble sailor.
The unathletic, weak-willed politician.
The weak, crazy, patriotic servant searching for justice.
The awkward hero who is cursed with bad luck.
The striking, boring, fearsome beggar.
The enduring official.
The graceful traitor who is cursed with bad luck.
The strong, opinionated, amiable leader who has an odd way of speaking.
The pure, odd businessperson.
The pragmatic bounty hunter.
The mentor who hates animals.
The awkward, odd weapons master.
The weak, humble lawman.
The sloppy, persuasive murderer.
The experienced hermit on the run from the law.
The committed thief.
The tolerant, boastful smuggler.
The agile, righteous acrobat.
The graceful, negative, sarcastic ambassador.
The scatterbrained traitor with a heart of gold.
The biased cleric.
The young, rude cleric searching for a family member.
The ambassador who can't resist helping people.
The agile, brutal adventurer.
The tireless, funny poet.
The unathletic, immoral assassin haunted by dark memories.
The unhealthy, cute student.
The weak outlaw who hates animals.
The forceful heir.
The young gambler who has several nervous habits.
The sickly, loudmouthed, cruel hunter who is an outsider.
The unhealthy, dissatisfied, righteous prospector.
The homely miner coping with mental illness.
The puerile, selfish pretender.
The fear-ridden boatman who has an odd way of speaking.

 

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