Aerial Infantry: The "Zephyr Wingers" - Merfolk using bracers of flight and spells of air-breathing, armed with hammers and muskets. This unit is mainly used for reconaissance.
Aerial Infantry: The "Piercing Shooters" - Minotaurs using rings of flight, armed with pikes and crossbows. This unit is mainly used for special operations.
Ground Cavalry: The "Gnomish Halberdiers" - Gnomes, riding mecha-magical horses, armed with halberds and bows. This unit is mainly used for siege warfare.
Aquatic Cavalry: The "Water Pod" - Dragon-Men, riding whales, armed with battleaxes. This unit is mainly used for assassinations.
Aquatic Cavalry: The "Soaring Wings" - Bird-Men using rings of water-breathing, riding orcas, armed with pikes. This unit is mainly used for defensive operations.
Aquatic Cavalry: The "Typhoon Serpents" - Dragon-Men, riding whales, armed with hammers. This unit is mainly used for defensive operations.
Ground Cavalry: The "Warring Troopers" - Elves, riding camels, armed with maces and bows. This unit is mainly used for special operations.
Underground Infantry: The "Cavern Burrowers" - Merfolk using spells to breathe air, armed with battleaxes and blowguns. This unit is mainly used for defensive operations.
Aquatic Infantry: The "Combat Warriors" - Halflings using spells to breathe water, armed with hammers. This unit is mainly used for direct assaults.
Underground Cavalry: The "Worm Crushers" - Halflings, riding giant worms, armed with hammers and gunpowder pistols. This unit is mainly used for covert operations.
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