The race of Hippogriff-people. They can withstand great damage. Their magical practices tend to focus on water magic. They are unswervingly practical. They worship a single abstract deity who works with a host of created sub-deities that are also worshiped. Most religious observation is ritualized and distant. A great doom awaits them, and they are all too aware of it.
The hulking race. They are blue-skinned and have tiny ears. They are able to see the future. They take naturally to grasslands. They are naturally curious. They completely control an impoverished grassland kingdom that has been altered significantly by magic in the past. They came from another world.
The enormous race. They are armored, dark-haired, and have purple eyes They are telekinetic. Their primary deity is a patron of their own race. Their government is corrupt. A great destiny awaits them, and they wait for it patiently.
The spindly race. They are brown-skinned and have light-colored eyes. When severely hurt, they enter a regenerative trance. They are immune to disease. They worship a single abstract deity. Most religious observation is ritualized and distant. Their government is efficient. They completely control a poor plains-covered city-state that bears a terrible curse. They are the descendents of another race.
The race of dwarves. They have two horns on their heads. They are noted for their drug dens. They are very xenophobic. They worship a single god who works via assorted servants and messengers. They believe the powers that be are generally distant and uninvolved in their lives. Their government is a theocracy that is entirely dysfunctional. They control a peninsula that is known for its wild weather. They tend to be mistrusted by others - but no one can say why.
The gigantic race. They are dark-haired. Their magical practices focus exclusively on earth magic. They worship a single abstract deity who is the cause of good in the world, and who has a nemesis responsible for evil. Most religious observation is very disordered and disorganized. They barely control a rich mountain country.
The race of humans. They have eyes like those of an insect. They have the ability to withstand great heat. In their culture, animal care is a highly prized ability. They are well-known for their banks and roadways. They worship a single hermaphroditic deity who is the cause of good in the world, and who has a nemesis responsible for evil. They believe the powers that be are generally distant and uninvolved in their lives. Most religious observation is very disordered and disorganized. They are integrated into another culture, but have no land of their own. They are the descendents of an alien species.
The race of halflings. They have four legs. They change genders as they age. They have a perfect sense of direction. They are famous for their postal system. They completely control a grassland empire that has been devastated by war. A great doom awaits them, and they know it not.
The malformed race. They are blue-haired. They can withstand great damage. They are very forgiving. They have no defining religion, preferring to pick and choose from the pieces of other religions. Their government is a dictatorship that is efficient.
The race of Manticore-people. They change genders as they age. They are exceptionally good at water magic. They love to encounter new species. Their primary deity is a patron of their own race. They barely control an impoverished kingdom.
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