The allegorical fantasy story where the chapters map to the four canonical Christian Gospels (Matthew-Mark-Luke-John).
The allegorical story where the major plot twists map to the Seven deadly sins (lust-gluttony-greed-sloth-wrath-envy-pride).
The dark story where the planets map to the Four Horsemen of the Apocalypse (war-famine-pestillence-death).
The high seas adventure where each ship maps to Japanese Gods.
The horror story where the chapters map to the nine planets in our solar system.
The pirate story where the major plot twists map to the twenty-four hours of the day.
The psychological story about assassins where the characters map to the four parts of a day (night-morning-afternoon-evening).
The psychological story where the main character moods map to the seventy-two demons of the classic Goetia.
The slice-of-life story where the towns map to the three dimensions (height-width-depth).
The space exploration story where each planet visited maps to the three components of an atom (proton-electon-neutron).
The story about angels where the characters map to the seven colors of the rainbow (ROYGBIV).
The story about bounty hunters where the characters' births map to the twelve labors of Hercules.
The story about clones where the characters map to the eighteen chapters of the Bhagavad-Gita.
The story about druids where the characters map to Greek Gods.
The story about engineers where the character evolution maps to the twenty-seven books of the New Testament.
The story about shamans where the characters map to the seven lucky gods of Japanese legend.
The story involving a computer system whose components map to Aztec Gods.
The story where the continents map to the five ages of Man created by Hesiod (Golden-Silver-Bronze-Heroic-Iron).
The story where the countries map to the three parts of man (body-mind-soul).
The western story where the characters map to the nine planets in our solar system.
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