Characters
The self-righteous jailer who hates children.
The plain, hypocritical pharmacist.
The awkward, outgoing cleric looking for love.
The athletic comic.
The healthy, drunken, amiable teacher.
The aged, patronizing murderer.
The slovenly, moral singer.
The sickly spy who is more than meets the eye.
The sickly weapons master.
The striking, intuitive student.
The innocent, kind marine.
The loudmouthed explorer with big dreams.
The bloodthirsty rogue who fears the future.
The seasoned, aloof marine.
The tough, manipulative, unethical assistant.
The ugly teacher.
The addled, heroic philanthropist on the wrong side of the law.
The tough, humble, tolerant adventurer.
The tough, vocal prostitute.
The dexterous miner.
The acrobatic, philandering prospector.
The poised, boastful weapons master with uncanny abilities.
The tough, enduring, whiny adventurer.
The acrobatic lawman escpaing the past.
The educated weapons master.
The unwise, cruel gambler who lost meaning in life.
The hysterical, corrupt pretender searching for truth.
The ambassador with a false identity.
The servant with no hope.
The hypocritical gigolo with a false identity.
The striking philosopher.
The striking, peace-loving, brave marine from a big family.
The bullying acrobat.
The clumsy, stingy businessperson.
The vicious spy who is prone to odd statements.
The rogue who hates animals.
The neurotic, tolerant gambler with a chemical dependency.
The athletic, philandering official.
The homely traitor.
The enduring, boring, unjust explorer who has several nervous habits.
The agile, joyful, unethical lawman.
The brutal inventor on the run from the law.
The striking rascal escpaing the past.
The manipulative, aloof adventurer.
The slothful, unfriendly comic who is considered the best in his/her profession.
The sadistic, ignored cleric.
The hero coping with mental illness.
The negative philanthropist who is estranged from family members.
The poised, persuasive, tactful poet.
The plain miner escpaing the past.
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