The anxious, unjust miner.
The acrobatic hunter haunted by flashbacks.
The tough adventurer with unusual luck.
The unhealthy, wistful, selfish politician with repressed memories.
The outlaw living on borrowed time.
The clumsy martial artist who seems insane.
The dispirited thief.
The loudmouthed, homely lawman.
The aged, nervous impostor.
The enduring, detached, tactless priestess who loves children.
The young, joyful, unpopular impostor.
The nimble, silly, eccentric fence who is an outsider.
The graceful rabble-rouser from a good family.
The tough, greedy bounty hunter who is estranged from family members.
The slovenly architect with uncanny abilities.
The nimble, drunken thief.
The sloppy jailer.
The focused, funny mercenary.
The clinging, posturing mercenary.
The antisocial pharmacist who suffers from a chronic disease.
The unathletic, selfish heir who hates animals.
The absent-minded inventor with a heart of gold.
The nervous rabble-rouser with a lot of friends.
The pure, open-minded priest.
The enduring poet.
The awkward, tireless, moralizing ambassador.
The agile, chaste spy with a lot of friends.
The tough, tolerant fence searching for purpose.
The gambler who is prone to odd statements.
The strong, heroic, tactful inventor with a heart of gold.
The strong hero.
The mystical traitor who is an outsider.
The experienced architect.
The strong, odd priest.
The dexterous, eccentric, inhibited lawman haunted by flashbacks.
The vicious bounty hunter.
The clever, outgoing wanderer.
The bigoted pharmacist.
The rabble-rouser on the run from the law.
The enduring, compassionate, nurturing laborer from a small family.
The bloodthirsty heir.
The chaste hunter with an unexpected destiny.
The optimistic comic.
The plain weapons master.
The nimble, obedient smuggler.
The dexterous, conceited, persuasive priest.
The nimble, noisy, mean-spirited musician.
The broken-hearted, paranoid adventurer searching for employment.
The sickly teacher.
The addled, extraverted businessperson.
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