Quick Character Generator

Quick, simple character descriptions, generic or for specific settings.

Your Options:
The inexperienced student.
The healthy, unethical miner.
The joyful, unpopular musician.
The crippled sailor searching for purpose.
The athletic, tolerant actor.
The sickly, arrogant servant who is more than meets the eye.
The tactless, social marine who is more than meets the eye.
The aged, open-minded bandit.
The promiscuous hero who has an odd way of speaking.
The graceful hero.
The weak, persistent, hypocritical inventor.
The awkward, wild, short-tempered boatman.
The rascal who suffers from a chronic disease.
The clumsy, pragmatic, moralizing bounty hunter who loves animals.
The charismatic bounty hunter who suffers from a chronic disease.
The bullying beggar with no hope.
The sickly gigolo searching for truth.
The poised, disillusioned rabble-rouser.
The slothful hero.
The aged assistant searching for truth.
The snide, greedy murderer.
The selfish, cooperative dancer who suffers from a chronic disease.
The unambitious actor.
The businessperson with a lot of friends.
The strong, open-minded bounty hunter.
The bigoted boatman.
The illogical philosopher.
The tireless, boring prospector who loves animals.
The hypocritical gigolo.
The misunderstood farmer with a heart of gold.
The poised, experienced, whiny gigolo searching for purpose.
The merchant who is cursed with bad luck.
The slovenly prostitute who fears the future.
The courageous, charismatic explorer.
The unathletic, withdrawn wanderer.
The homely rabble-rouser.
The weak mentor with repressed memories.
The burnt-out prospector.
The acrobatic, religious, short-tempered philanthropist who belongs to a secret organization.
The slothful, kind farmer.
The naive, obedient pretender who had a near-death experience that changed them significantly.
The broken-hearted hermit who is an outsider.
The boastful bartender.
The clumsy bandit.
The athletic, paranoid hermit on the wrong side of the law.
The official from a bad family.
The confused bounty hunter.
The agile lawman.
The crippled mentor who fears people think he/she is a fraud.
The pragmatic, smooth smuggler who loves animals.


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