The race of sentient Pegasi. They have a rich artistic tradition. They exist as servants to another race.
The race of Manticore-people. Their magical practices tend to focus on water magic. They are very literal. They control a land that is the site of many ancient tombs.
The race of ox-people. In their culture, hunting is a highly prized ability. They are famous for their messenger system and theaters. They are exceptionally good at rock magic. They worship a pantheon of gods and goddesses. They believe the powers that be are intimately involved in their lives. Most religious observation is personal and intimate. A great destiny awaits them, yet they know it not.
The race of dwarves. They are white-skinned and have spines instead of hair. They are noted for their slavers and rangers. They avoid all kinds of magic except rock magic. They live in a very egaltarian society. They turned their back on their old gods to follow darker ones. They manage to control a continent.
The race of antelope-people. In their culture, every person is expected to be good at torture. They are noted for their black market and armor. They judge each other's worth by variances in the color of their integument. Their government is a confederacy.
The deformed race. They are white-haired and have dark-colored eyes. They naturally hybernate. They can change genders under certain conditions. They return insults with violence. They worship a single god who is the cause of good in the world, and who has a nemesis responsible for evil. Most religious observation is personal and intimate. Their government is functional. They tend to be mistrusted by others - but no one can say why.
The race of Nymphs. They are well-known for their tombs and seminaries. The only kind of magic they can do is water magic. Their gods are said to be dead or have fled this world. Their government is a theocracy that is entirely dysfunctional.
The race of elves. They have bony spines down their backs. They have a perfect sense of direction. They are noted for the almost supernatural skill of their scouts. They are exceptionally good at mind magic. Their government is an aristocracy. They exist outside this dimension, but have some influence inside of this one. No one knows where they came from.
The race of halflings. They are fair-haired and have eyes that change color constantly. They are noted for the almost supernatural skill of their poisoners. They avoid all kinds of magic except fire magic. Their language is maddeningly complex. They worship a single abstract deity who is the cause of good in the world, and who has a nemesis responsible for evil. They believe the powers that be are intimately involved in their lives. Their government is an aristocracy that is efficient. They have no country of their own, but work for other races. A great destiny awaits them, yet they know it not.
The race of evolved Hippogriffs. As a people, they are generally good at animal husbandry. They avoid all kinds of magic except death magic. They worship a single abstract deity who is the cause of good in the world, and who has a nemesis responsible for evil. Their government is a bureaucracy that is corrupt. They are the descendents of another race.
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