Fantasy Race Generator

Descriptions of fantasy races as complex as you like them, from simple appearance to a complete backstory!

  • For simple physical descriptions, choose 'Description.'
  • Choose 'Detail' to get a cultural snapshots and 'extras' for the race.
  • Choose 'Complete' to get a complete profile of the race and their place in their world.

Other generators you may like: Fantasy Race Name Generator
Your Options:
Races
The race of intelligent squids. They have an affinity for jungles. They are noted for their houses of ill repute. Their magical practices tend to focus on water magic. They worship a single abstract deity who works via assorted servants and messengers. Most religious observation is done in public ceremonies. Their government is a magiocracy that is entirely dysfunctional. They tend to be mistrusted by others - but no one can say why.
The malformed race. They have bony plates instead of hair. They have toothless mouths. They are an all-female race. They are naturally good at music. They are exceptionally good at flesh magic. Their government is a technocracy that is functional. They exist outside this dimension, but have some influence inside of this one. They tend to be mistrusted by others - but no one can say why.
The race of elves. They are gold-skinned and have light-colored eyes. Their government is a dictatorship. They barely control a land that is known for its incredible beauty.
The race of elves. They are light-haired. They are exceptionally good at illusion-creation. They are capable of going into a berserk rage under certain conditions. They worship a single hermaphroditic deity. Most religious observation is personal and intimate. Their government is a meritocracy that is inefficient. They are the descendents of another race.
The race of Giants. They are very superstitious. A great destiny awaits them, yet they know it not.
The race of halflings. They are dusky-skinned and have light-colored eyes. They appear to be degenerating as a species. The only kind of magic they can do is weather magic. They are capable of going into a berserk rage under certain conditions. They worship a single hermaphroditic deity who works via assorted servants and messengers. They believe the powers that be are generally distant and uninvolved in their lives. Their government is a confederacy that is non-functional.
The race of pig-people. They have a very ritualized culture. Their government is an aristocracy. They manage to control a country that has been altered significantly by magic in the past. A great doom awaits them, and they know it not.
The race of evolved Cockatrices. They are noted for their messenger system and gambling houses. They worship a pantheon of gods and goddesses. The god of vegetation is especially important to them. They believe the powers that be are intimately involved in their lives. Most religious observation is done in private. A great doom awaits them, and they know it not.
The race of gnomes. They are white-skinned and dark-haired. They actually eat magic to stay alive. They are a hermaphroditic race. They have an affinity for deserts. They have no defining religion, but gladly adapt those of others. They completely control an impoverished desert kingdom that is the site of many ancient tombs.
The race of halflings. They are dusky-skinned and have cold-colored eyes. In their culture, music is a highly prized ability. They are naturally dishonest. They are in general, atheists. Their government is non-functional. They exist outside this dimension, but have some influence inside of this one. Their history is unknown even to them.

 

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